scoring beckett 0.2

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A multi-reality improvisation for tuned bodies joins players from anywhere on the globe in a virtual playing space not as avatars, but live-streamed, 3D holograms thus making space for bodies to play within immersive 3D, digital environments. the project was developed in the Humanities Innovation Lab @ uc davis with support from the IFHA cluster on gamification.

for extensive documentation, video, text, and interviews from the project please follow this link

for the practice as research methodology of the piece, go directly here

nina galin & caro novella “no.face” photo: brian mcmahon
“digital bodies – sur.face” photo: brian mcmahon

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